//==============================================================================
// Egyptian Tower_anim.txt
//==============================================================================

//==============================================================================
define Dust
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Building DustA
      }
   }  
}

//==============================================================================
anim Idle
{
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Building E heavy Tower
				}
			}
		}
}

//==============================================================================
anim Death
{
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Building E heavy Tower_death
					connect smoke0 dust hotspot
					connect smoke1 dust hotspot
				}
			}
		}
}



